Hi-Fi Rush review – the best Xbox Series X exclusive

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Hello-Fi Rush – get within the rhythm (pic: Microsoft)

The largest shock of 2023 is a mix of Bayonetta and Guitar Hero, with essentially the most spectacular cel-shaded graphics since Jet Set Radio.

When video video games are purposefully not despatched out for assessment it normally solely means one factor: they’re not superb and the writer doesn’t need anybody to seek out out till the final attainable second. That’s precisely what occurred with the current Forspoken however shadow drops are normally one thing completely different. It’s an idea usually solely utilized by indie video games – you’ll usually get one or two on the finish of a Nintendo Indie World showcase – with the concept they’ll get extra consideration that means, though that by no means truly appears to work.

Even Zelda spin-off Cadence Of Hyrule received all however ignored, when it received introduced out of nowhere, and most shadow drops cross by with out ever being reviewed or in any other case taken discover of. The software program scenario on Xbox is significantly completely different than the Swap although and Hello-Fi Rush has not been ignored. Which is an efficient job as a result of it’s the most effective unique on Xbox Collection X.

Admittedly, that’s not saying a lot, given that is additionally the primary Xbox Collection X unique to be revealed by Microsoft themselves. The wasteland that has been the Xbox launch schedules for the previous couple of years limits the accolades we may give the sport but it surely’s a breath of contemporary air for Xbox avid gamers, developer Tango Gameworks, and the rhythm motion style as a complete.

The truth that Cadence Of Hyrule is likely one of the most excessive profile shadow-dropped video games is a curious coincidence as a result of, on a conceptual degree, it has a stunning quantity in widespread with Hello-Fi Rush. Each video games take an current style of recreation and reimagine it as a rhythm motion title, with Hello-Fi Rush drawing on the fast-paced melee fight of video games equivalent to Satan Could Cry and Bayonetta.

For those who’re not normally good at music video games then describing how Hello-Fi Rush works goes to make it sound like Darkish Souls: The Musical however, actually, it’s not almost as onerous because it sounds. The overall controls work identical to Satan Could Cry, together with some gentle platforming, a dodge transfer, parrying, and the power to punch and assault enemies everytime you need.

If you wish to do actual injury although it’s important to assault in time with the rhythm, which is indicated not simply by the music however by the entire recreation world bouncing alongside in synch, by way of background particulars like blinking laptop lights and leaping ground panels. There are different elective visible cues you may add however it doesn’t matter what tune is enjoying (together with numerous licensed tracks) the fundamental timing ideas are all the time the identical, and one thing that shortly turns into second nature.

Combining the relative simplicity of a rhythm motion recreation with a totally shaped 3D motion journey isn’t any simple activity however what’s so spectacular about Hello-Fi Rush is the sheer panache with which it’s been pulled off. Developer Tango Gameworks is greatest recognized for The Evil Inside horror video games, which we have been by no means followers of, and Ghostwire: Tokyo, which we thought-about to be one of many worst video games of 2022. For those who had a bingo card guessing which of its newly bought studios Microsoft was going to close down first your hand could be hovering ominously over Tango Gameworks and but Hello-Fi Rush excludes such confidence and technical experience it’s onerous to consider the identical persons are accountable.

Aside from the rest, this is likely one of the best-looking cel-shaded video games ever made, with solely Arc System Works’ combating video games even being within the operating. Though the backdrops shortly get a bit repetitive the characters are all oozing character and actually do appear like cartoons come to life. Visually, the sport is incredible, with the one presentational sticking level being the script, which is making an attempt desperately onerous to be sassy and irreverent however, whereas not as obnoxious as Forspoken, isn’t actively humorous.

For some purpose, the entire recreation appears to be closely influenced by fellow Xbox unique Sundown Overdrive, with the whole lot, together with the script, being so comparable in model and tone we absolutely anticipated American director John Johanas to transform an ex-Insomniac worker. He’s not, however both means the sport’s Japanese origins aren’t apparent, past the overall absurdity of the premise. Though contemplating how Ghostwire: Tokyo turned out maybe that’s comprehensible.

Hello-Fi Rush – a really welcome shock (pic: Microsoft)

The story behind Hello-Fi Rush is, by necessity, nonsense (one thing about an evil company turning folks into cyborgs) which solely provides to the sensation that this can be a recreation out of time. Past the cel-shaded visuals the inevitable comparisons to Jet Set Radio are unwarranted, besides in the truth that the sport’s experimental nature and lack of seriousness feels precisely like one thing that will have been at dwelling on the Dreamcast or PlayStation 2.

As such, its flaws are pretty predictable, with too little variation within the degree design and development construction. A little bit of fiddly platforming is invariably adopted by you getting locked in a small space till you’ve defeated all of the close by robots. Boss battles are a spotlight, however whilst the sport provides in components like rhythm duels and help characters it’s clear the thought can solely be stretched to this point. However that’s wonderful. At round 10 hours, Hello-Fi Rush is far nearer to its preferrred size than many a 60+ hour epic; certainly, its brevity is a key a part of the enchantment.

In that respect we’re reminded of Spider-Man: Miles Morales, which informed a way more coherent and well-paced story than its predecessor and which we naively hoped is likely to be the vanguard of a brand new breed of shorter, cheaper, extra compact online game, that will tackle the rising quantity of money and time wanted to make trendy AAA titles.

It didn’t do something of the type although. It was that means purely as a result of Sony wanted one thing out in time for the PlayStation 5 launch they usually’ve proven little interest in making one thing of the identical scale once more. So we very a lot hope that Hello-Fi Rush is successful, in order that we’d lastly see publishers sort out the clearly unsustainable state of contemporary huge funds gaming.

If that by no means occurs although – and we’re not very optimistic that it’ll – at the very least we now have Hello-Fi Rush itself, which is as stunning as it’s pleasant. We don’t know if the shadow drop will assist or hinder it however the truth that it’s on Sport Go is unquestionably a profit, each to Tango Gameworks and avid gamers on the lookout for one thing with a bit extra brio and creativeness than different, extra predictable releases.



Hello-Fi Rush assessment abstract

In Quick: A really welcome shock, that is likely one of the most enjoyably distinctive video games on Xbox and top-of-the-line rhythm motion video games in a really very long time 0 in addition to having arguably the most effective cel-shaded graphics ever seen.

Execs: The entire idea is a good thought, nearly completely executed, and but nonetheless surprisingly accessible. Intelligent fight and nice boss battles. Improbable cel-shaded graphics.

Cons: Even at 10 hours lengthy the sport stretches its gameplay, and the dearth of selection in areas, a bit too far. The platforming is significantly much less enjoyable than the combating.

Rating: 8/10

Codecs: Xbox Collection X (reviewed) and PC
Value: £39.99
Writer: Bethesda
Developer: Tango Gameworks
Launch Date: twenty fifth January 2023
Age Ranking: 12

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